cover
Cover image for the book was taken from its Amazon buy page for review purposes under Fair Use doctrine.

Spoiler Free Summary:  Pull by Stephen Landry is the first book in the Deep Darkness saga. Sev, a user who can travel through time by going into the minds of people from the past or future (think Quantum Leap only he can’t change anything), is raised in a world where an alien race is seeking to eradicate humanity along with any species dumb enough to help the humans. The three ships that carry the bulk of humanity also cary it’s most dangerous enemy: humanity.  As Sev learns more about his prophesied existence, he  learns more about the origins of humanity’s last ships and society. If they find a planet on which to settle, will there be anything left worth saving?

Character:  Sev is an interesting character. This book has sort of a Martial Arts quest feel to it where the character gets trained in the use of the time travel and combat (think Matrix). His sympathy shows in some areas. He’s compelling in his zealousness. He’s proactive and driven. His emotional journey is solid to as he continues to look for companionship even while he knows he’s already fawning over “the one who got away.” Sev is a plus for Landry.

Exposition: This was pretty solid as I remember. I did feel a bit info-dumped on at times, but, for the most part, the story’s pace seemed solid. He did a good job of mixing in the action with the exposition, but there was a lot of room for improvement.

Landry
This image of Landry was taken from his Amazon buy page for review purposes under Fair Use doctrine.

Dialogue: There was still some exposition in there I didn’t need, and some of it seemed a bit forced and random. I think it was improved from Sleepers, the last book from him I reviewed. The only conversations I remember are the ones in which I got plot information, which is how I know it’s wasn’t very crisp or memorable.

Description:  This is something Landry shows skill in and it is improved from the last book of his I read. He’s got a great eye for putting in nice details that bring the scene to mind. I’d be interested to see if Landry is working on TV or movie scripts. If his dialogue improved, he might have a lot going for him in that medium.

World Building: This is where Landry shines. His worlds and plots are just plain awesome. His creative ideas are fantastic. His outlining and plot points are fun. His visual style has a lot of potential, but the worlds he creates are his best assets. If this book were just edited more thoroughly, it’d be one of the best I’ve read this year; however, those issues really hurt the quality of the book overall.

Another Note on Proof Reading:  As with the last book I read from Landry, I had to post a special segment discussing the proofreading of his book. Unfortunately, I didn’t see any improvement whatsoever in this book. It’s honestly sad to see such great ideas marred by such poor editing and proofreading. I honestly couldn’t help but start counting the number of errors per page, and I got into the teens on some pages. These issues just ripped my attention away from what is honestly a fantastic story.

Overall: This concept is really cool. This story has love, tragedy, fighting, and time travel. However, it was riddled with typos and homophones. The paragraphs were sometimes a full page long, which was pretty demanding on the eye. A good copy editor could make this ok book great.

Thanks for reading

Matt

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