Spoiler free summary: In White Sand by Brandon Sanderson, Kenton aspires to be a master, but he’s barely able to control on stream of sand. That doesn’t stop him from taking on a challenge only a master could overcome. No test, however, can prepare him for the events of the future. His guild is devastated by betrayal and murder, and Kenton must rise up despite his lack of power.
Character: Kenton is a fine enough character. I like his drive and effort. The most interesting part of this book is that Kenton is weak. Most stories reveal a main character who discovers a great power. Kenton is probably the best part of the story.
Exposition: So it’s here that I’ll I’m not a fan of the graphic novel format for Sanderson. I’ve been trying to put my finger on it since I finished reading it a few months ago, and I can’t really identify it except this: the graphic novel deprives a reader of Sanderson’s prose and perspective. So while the story was ok, it lacked the life Sanderson writes with even with the quality of the art. The story didn’t drag, but neither was I pulled along the way I was with nearly every other Sanderson book. Yes, I’ll probably check out Dark One, but I was surprised to realize how much I missed Sanderson’s writing.
Worldbuilding: This is a strength of Sanderson’s, and lack of prose didn’t diminish that. The world is interesting. The way the magic system works within the society is interesting. I feel like this got right what Elantris didn’t do so well for me. I am of the opinion that Taldain has a much bugger role to play in the Cosmere than it currently has, so I may think more highly of some aspects of White Sand’s worldbuilding than is justified, but at its worst, the story’s worldbuilding is comparable to most Sanderson stories.
Dialogue: Where I really missed his prose in some areas, I think the graphic novel adaptation did Sanderson’s dialogue justice. The characters were unique. The conversations weren’t just vaguely hidden expositional blocks. The dialogue was even charming in some places.
Description: This was the other area I felt hurt the story for me at least in regard to Sanderson. Sure, the art was well done, and it was cool to see the power work in a visual format, but I felt like my imagination was deprived of its ability to visualize the story. It’s kind of unfair to say about the format, but it is how I felt. I think another aspect was actually how there weren’t a lot of fights. White Sand is more of a political drama than an adventure story. It has fight scenes, but they aren’t what drive the story, so a graphic novel loses some power without a lot if great fights to give it that cinematic feeling.
Overall: I’m glad I read it, and it was an OK story, but I hope Sanderson doesn’t release that much stuff (especially Cosmere stuff) in an exclusive graphic novel format. The story doesn’t have the same power it would have in a fully fleshed out Sanderson book. However, I’d take a graphic novel version as opposed to nothing.
Thanks for reading,